Use of Gadgets For Children
The use of gadgets in the present has become commonplace or familiar things of our community. The gadget is a device associated with the development of technology that existed at this time. Gadgets include: Mobile, Tablet, Laptop, and so forth. The use of gadgets today that its not only adults the children were now using the gadget. The use of gadgets in children must have had a positive or negative impact on children.
In the discussion below is my opinion in addressing the effects of the use of gadgets for children from various aspects:
Electronic devices such gadgets surely have a variety of interesting features including the game. Game becomes very attractive to children. This game has a positive impact for children which are able to develop innovative power of a child, can motivate children to do things better, or in other words increasing the competitive spirit of children because in the game there must be a target or a particular achievement that must be achieved in the game, children can develop the analytical power of a thing, and so forth.
In addition to games, gadgets or devices that use this technology also has positive things to children in education. The use of gadgets makes children more easily find a good information for the culture, learning, and so on. With so easily available information makes children can add a wider horizon. In addition there is also a gadget in social media. Social media can also help students (children) to further develop its communication power. With the social media can make children more familiar with many friends, many cultures, exchanging information with one another.
However, technology also brings a negative influence or no good for kids if
there is no control or no control in the use of the gadget. Excessive
use of the gadget can cause a variety of negative things for children
including: the use of excessive in terms of gaming gadgets can hamper the
performance of the brain child because the child is only focused on one thing
only. In
addition to its dependence on the games children can create child relationship
or social interaction becomes problematic, because too often children playing
games make children less concerned about the surrounding environment and make
child care more about the game just as well lead to a very high selfish. Though
the surrounding environment and social relationships are important for
children's development in the future. And
play games using the gadget also can make children forget the traditional
games. it
is certainly very regrettable because the traditional game is very good for
children because in the traditional game of course require social interaction
which is very good for children's development.
In addition, in terms of education, technology also affect them; easily
obtained information this makes children become lazy. This lazy nature
will affect the way they learn. in
addition to the lazy nature of excessive use of gadgets can also reduce the
concentration of children in the subject. This can
adversely affect children's achievement. Modern
technology or gadget of which also contributed to the moral decay of children. Because
through internet access can introduce children to the bad things or things that
are deviant, such as pornography, violence, and others.
In addition to delinquency and deviant acts among children increased. The weakening of the authority of traditions that exist in society, such as politeness, cooperation and mutual support have weakened the centripetal force that plays an important role in creating social unity. Further result can be seen together, delinquency and deviant acts among children and adolescents increased in various forms. In addition to local cultural shift foreign cultures. Ease of access to information make rapid exchange of local cultural shift. For example, when western culture into the culture so many young Indonesian who now follows the western habits and forget about their local culture, such as batik, wayang, and each other.
The negative impact on children in the use of the gadget as compared to a positive impact. The role of parents is very important, to know what is being done by children with gadgets. Supervision is very important for children to continue to use the gadget as gadgets age-appropriate functionality.